Make yourself at home, you’re gonna be spending a lot of time here. The DPOW and Image Editors are the main points of interest for us. Take a look through the 5 tabs at the top. All the juicy graphics files are locked away inside, so we need the PES Ultimate Data Explorer to edit them.ĭownload UDE from the link provided above, and fire it up. So we have these bin files, but what use are they. Test it out, make sure everything works properly before proceeding. You should now have a my Winter Cup themed scoreboard. Copy all the bin files supplied into here.įire up PES and start a match. Note you just create a folder called dt06.img, it isn’t a file. Here is where we put the bin files we want to inject into PES. Once you have kitserver set up correctly, navigate to: Within it are 13 bin files, containing all the different elements of the scoreboard for mounting. Open the custom scoreboard supplied above. Best we can do is poke about them with a HEX editor. Absolute-fucking-nightmare to work with, since they are compiled scripts and cannot be uncompiled. Contains the scripting that tells PES how to use the above graphics, such as where to overlay logos and strings like team names. UDE will automatically convert the png back into tex.ĭPOW animation files. Can be exported to png with UDE, edited externally, then reimported. Contain the user interface, and our first port of call. Throughout our adventures, we’re going to be tackling two different file types: I’ll explain how to mount it correctly, and once that’s working, we can get onto the actual editing. It’ll help illustrate where everything lives. ![]() For this tutorial, I have supplied a scoreboard I cobbled together when working this all out for myself. You’ll see what I mean later.įirstly, we need to correctly set up the mount point within kitserver. img archives by PES.īasically, what we need to do, is create our own bin files, and then use kitserver to inject them into PES in place of the default. bin files, which are then mounted within. PES keeps it’s graphics and scripting within. Spring 2013 Winter 2012 Summer 2013 Required Files Including: Required Files, Introductions, Mounting, Editing, UV Maps, DPOW Animation & File Maps Tutorial about Making Custom Scoreboard for PES 2013. PSPo2se Save Editor v3.How to Make Custom Scoreboard for PES 2013 ![]() You have been warned so you only have yourself to argue with. If you can help, contact me on twitter the servers for the game are now offline, I am now releasing the editor only as it is easier to update rather than restricting things to the viewer only. I'm really happy with the Infinity Mission editor which was also added in the previous update but would like to understand some of the options a bit more. The save data key is the same for ALL versions of Phantasy Star Portable 2, so if you have one you can just copy it for all the game ID's. You must have SED.exe installed (the application will ask you if you want to install it when you open it) and the correct save data key in the "data/keys/" folder named GAMEID.bin (e.g. I forgot to mention that since the last update, you can now decrypt save files using the application so there is no need to decrypt the file on your PSP before editing it. Primarily Vanilla save parsing is now fixed again. New version available via app update with a few bug fixes. PSPo2se Save Editor v3.0 Build 1001 ġ6th October 2015 - PSPo2se v3.0 Build 1004 Released A new SED.exe is now available too which has been recompiled as "Release" instead of "Debug" therefore requires less. ![]() New version available via app update which will now generate the save game key if it is missing. PSPo2se Save Editor v3.0 Build 1004 ġ9th October 2015 - PSPo2se v3.0 Build 1006 Released Check the in-app changelog for more info.ĭownload and update from the re-distributable pack below. New version available via app update which fixes various issues. PSPo2se Save Editor v0.1 PSP ġ9th October 2015 - PSPo2se v3.0 Build 1008 Released Unfortunately there is not much you can edit apart from rebirth data, use the Windows version for more features.ĭownload from the link below, extract the zip to the root of your MS for your PSP to install. It is a PSP EBOOT version of my save editor which includes the save backup options too. PSPo2se Save Editor v4.0 Build 1001 ġ5th November 2020 - PSPo2se v0.1 PSP Version Releasedįound this hanging around on my PSVITA and thought it would be good to share it before it gets lost forever. Coded from the ground up in WPF and also includes another few fixes.ĭownload and update from the re-distributable pack below or update from a previous version. ![]() New version of the windows editor is now available. Phantasy Star Portable 2 Save Editor / Viewerġ7th December 2020 - PSPo2se v4.0 Build 1001 Released
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